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This page contains a list of links to sites related to this course.
On This Page
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API's Documentation
Java API Specification: Core Java API reference.
Java 2D API: Java 2D top-level page
Java 3D API: Java 3D top-level page
Java HotSpot VM Options: Non-standard options for HotSpot.
Java SE Platform Documentation: API libraries.
Java Web Start: Install an application from the web
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Books and Magazines Online
These e-zines, RSS feeds and books are one way to keep current:
Gamasutra: News and articles on the art and business of making games.
Java World: On-line Java magazine.
Free Electronic book: Thinking in Java, 3rd Edition: An excellent free book for learning Java
Java.sun.com's Bookshelf: A list of Java books from Sun.
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Games
Java Games Community: News, articles, blogs and whitepapers on Java games.
The Java Gaming FAQ: Answers to frequently asked questions about Java game programming.
The Education of a Computer Game Designer: Advice for aspiring game designers
JInput
: Java Game Controller API.
Java Game Engines and Libraries: from java.net
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Glossaries
FOLDOC: A good starting place for looking up computing terms.
Webopedia: Another good place for looking up technical terms.
Wikipedia: A good place for technical articles.
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IDE's and Other Tools
Eclipse: Probably the most popular Java IDE
JBuilder: Nice product from a local company.
NetBeans IDE: A nice Java IDE that was (briefly) a part of Sun
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Java Media
Trail: 2D Graphics: Java Tutorial on using Java2D.
Java3D community: FAQ's, tutorials, utilities and more.
Java Sound API: A description of the Java Sound API, with some code snippets as programming examples.
Java Sound Resources: Java sound examples.
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Portals
DeveloperWorks Java technology: IBM's Java start page.
Java Developer Connection: Articles, samples and tips.
JavaSoft: The source.
Java Tutorial: Introduction to and refresher for Java topics.
Java Programming Resources: A nice collection from Marty Hall.
New to Java Center: A collection of links to articles, tutorials, online books, and software downloads.
Visual Index to the Swing Components: A handy guide when designing GUI's.
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Threads
Concurrent Programming: On-line supplement to the book.
Thread Cancellation: How to cancel activities in other threads, regardless of what they are doing.
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Various/Miscellaneous
Java Code Conventions: For more readable code
Splash Screens: Java Tech Tip
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Last Updated: January 28 2007 @20:49:22
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